Original() payday2_win32_release (?) ?ĬPU : AMD Ryzen 5 3600X 6-Core Processor (6 cores) SSE SSE2 SSE3 SSSE3 SSE4.1 On_executed() lib/managers/mission/a:18į() core/lib/managers/mission/a:26 On_executed() core/lib/managers/mission/a:131 _trigger_execute_on_executed() core/lib/managers/mission/a:147 Master_GroupAIStateBase_set_whisper_mode() lib/managers/mission/a:19Įxecute_on_executed() core/lib/managers/mission/a:209 Set_whisper_mode_original() lib/managers/group_ai_states/a:3582 _call_listeners() lib/managers/group_ai_states/a:4082 _switch_to_not_cool() lib/units/player_team/a:208Ĭlbk() lib/utils/a:34 ![]() ![]() Sound : CREATIVE (Speakers (Sound Blaster has crashed: C++ exceptionįunc() lib/units/player_team/a:348 GPU : NVIDIA GeForce GTX 970M / nvldumd.dll Orig_update() core/lib/setups/a:557Ĭallstack: payday2_win32_release (?) ?ĬPU : Intel(R) Core(TM) i7-6700HQ CPU 2.60GHz (2 cores) SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 GameSetupUpdate() Assault Indicator/lua/a:16 Update() core/lib/utils/game_state_machine/a:92 ![]() Original() lib/managers/a:887Īssemble_from_blueprint() lib/managers/a:641Īssemble_from_blueprint() lib/units/weapons/a:165Īdd_unit_by_factory_name() lib/units/beings/player/a:223 ![]() :6305: attempt to index local 'switch_data' (a nil value)Īpply_texture_switches() lib/units/weapons/a:367 Im having this crashlog now, why is this happening?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |